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Complete the trace table using the program in Figure 3 - AQA - GCSE Computer Science - Question 4 - 2023 - Paper 1

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Complete the trace table using the program in Figure 3. | numOne | numTwo | numThree | Final output | |--------|--------|----------|--------------| | 5 | 6 ... show full transcript

Worked Solution & Example Answer:Complete the trace table using the program in Figure 3 - AQA - GCSE Computer Science - Question 4 - 2023 - Paper 1

Step 1

Complete the trace table for numOne = 5, numTwo = 6, numThree = -1

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Answer

For the first row, when numOne = 5, numTwo = 6, and numThree = -1, the calculations to derive the final output would be:

Since one of the numbers is negative, we cannot compute volume accurately. Thus, the output reads as: Area 30.

Step 2

Complete the trace table for numOne = 10, numTwo = 4, numThree = 0

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Answer

For the second row, with numOne = 10, numTwo = 4, and numThree = 0, the program will likely output: Volume 0 since numThree is zero.

Step 3

Complete the trace table for numOne = 3, numTwo = 5, numThree = 10

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Answer

In the third row, when numOne = 3, numTwo = 5, and numThree = 10, the output will be: Volume 150, calculated based on the provided inputs.

Step 4

Describe one way that the program could be made more robust

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Answer

One way to enhance the robustness of the program is to implement input validation. For instance, checking whether the height (e.g., numThree) is a positive number before calculations are performed would prevent runtime errors and incorrect outputs.

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