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Vectors Simplified Revision Notes

Revision notes with simplified explanations to understand Vectors quickly and effectively.

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Vectors

What are Vectors?

  • Vectors are a method of describing how to move from one point to another in space. They are represented by a pair of numbers enclosed in brackets.
  • The top number in the vector tells you how far to move left or right:
    • A positive number means you move right.
    • A negative number means you move left.
  • The bottom number tells you how far to move up or down:
    • A positive number means you move up.
    • A negative number means you move down.

1. How to Read a Vector

Consider the vector:

(34)\begin{pmatrix} 3 \\ 4 \end{pmatrix}
  • The top number, 3, means you move 3 units to the right.
  • The bottom number, 4, means you move 4 units up.
infoNote

📑Examples of Vectors

Let's look at some specific vectors and what they represent:

  • Vector aa:
(13)\begin{pmatrix} 1 \\ 3 \end{pmatrix}
  • Move 1 unit to the right and 3 units up.
  • Vector bb:
(52)\begin{pmatrix} 5 \\ -2 \end{pmatrix}
  • Move 5 units to the right and 2 units down.
  • Vector cc:
(32)\begin{pmatrix} -3 \\ -2 \end{pmatrix}
  • Move 3 units to the left and 2 units down.
  • Vector dd:
(03)\begin{pmatrix} 0 \\ 3 \end{pmatrix}
  • Move 0 units to the right (i.e., don't move horizontally) and 3 units up.

Visual Representation on a Grid

When vectors are drawn on a grid, they start from an initial point (often called the "tail") and point towards a terminal point (called the "head"). The direction and length of the arrow represent the movement described by the vector.

  • Vector aa moves from its initial point 1 unit to the right and 3 units up.
  • Vector bb moves 5 units to the right and 2 units down.
  • Vector cc moves 3 units to the left and 2 units down.
  • Vector dd moves straight up, with no horizontal movement.

2. What is the Magnitude of a Vector?

The magnitude of a vector is a measure of how long the vector is. It tells you the distance from the starting point (tail) of the vector to the ending point (head). To calculate the magnitude of a vector, you can use Pythagoras' Theorem by forming a right-angled triangle with the vector.

How to Calculate the Magnitude

Given a vector:

a=(52)a=\begin{pmatrix} 5 \\ -2 \end{pmatrix}

The magnitude of aa is found by:

  1. Identify the Components:
  • The vector a has components 5 (right movement) and -2 (downward movement).
  1. Apply Pythagoras' Theorem:
  • Treat the components as the lengths of the two sides of a right-angled triangle.
  • The formula to find the magnitude a|\mathbf{a}| is:
a=52+(2)2|\mathbf{a}| = \sqrt{5^2 + (-2)^2}
  • Calculate each component:
52=25,(2)2=45^2=25,(−2)^2=4
  • Add them together:
25+4=2925+4=29
  • Take the square root:
a=29:highlight[5.4] (to 1 decimal place)|\mathbf{a}| = \sqrt{29} \approx :highlight[5.4] \text{ (to 1 decimal place)}
infoNote

Example: Calculating the Magnitude of Another Vector

Let's take another vector b=(34)b=\begin{pmatrix} 3 \\ 4 \end{pmatrix} :

  1. Identify the Components:
  • The vector bb has components 3 (right movement) and 4 (upward movement).
  1. Apply Pythagoras' Theorem:
  • The magnitude b∣b∣ is calculated as:
a=32+42|\mathbf{a}| = \sqrt{3^2 + 4^2}
  • Calculate each component:
32=9,42=163^2=9,4^2=16
  • Add them together:
9+16=259+16=25
  • Take the square root:
b=25=:success[5]∣b∣=25=:success[5]

Visual Representation

Important Note:

  • Negatives and Squaring: When squaring the components, negatives become positive. This is why you do not need to worry about the signs of the components when calculating the magnitude.

3. What Does It Mean to Add Vectors?

When you add two or more vectors together, you are combining their movements into a single movement. The result of adding vectors is called the resultant vector.

How to Add Vectors

The process of adding vectors involves a simple step-by-step method:

  1. Add the Top Numbers:
  • The top number of each vector represents the movement in the horizontal direction (left or right).
  • To add the vectors, simply add the top numbers together.
  1. Add the Bottom Numbers:
  • The bottom number of each vector represents the movement in the vertical direction (up or down).
  • Add the bottom numbers together.
  1. Resultant Vector:
  • The resultant vector is formed by combining these sums, with the top number representing the total horizontal movement and the bottom number representing the total vertical movement.

Worked Examples

infoNote

Example 1: Adding Vectors aa and bb

Given:

a=(33),b=(41)\mathbf{a} = \begin{pmatrix} 3 \\ 3 \end{pmatrix}, \quad \mathbf{b} = \begin{pmatrix} 4 \\ 1 \end{pmatrix}

To find the resultant vector a+ba+b:

  1. Add the Top Numbers:
3+4=:success[7]3+4=:success[7]
  1. Add the Bottom Numbers:
3+1=:success[4]3+1=:success[4]
  1. Resultant Vector:
a+b=(74)a+b=\begin{pmatrix} 7 \\ 4 \end{pmatrix}
  • This means that moving 3 units right and 3 units up (vector a) combined with moving 4 units right and 1 unit up (vector bb) results in a movement of 7 units right and 4 units up.
infoNote

Example 2: Adding Vectors cc and dd

Given:

c=(52),d=(24)\mathbf{c} = \begin{pmatrix} -5 \\ 2 \end{pmatrix}, \quad \mathbf{d} = \begin{pmatrix} -2 \\ 4 \end{pmatrix}

To find the resultant vector c+dc+d:

  1. Add the Top Numbers:
5+(2)=:highlight[7]−5+(−2)=:highlight[−7]
  1. Add the Bottom Numbers:
2+4=:success[6]2+4=:success[6]
  1. Resultant Vector:
c+d=(76)c+d=\begin{pmatrix} -7 \\ 6 \end{pmatrix}
  • This means that moving 5 units left and 2 units up (vector cc) combined with moving 2 units left and 4 units up (vector dd) results in a movement of 7 units left and 6 units up.

Visual Representation

Important Note:

  • Watch Out for Negatives: Always be careful with negative numbers when adding vectors. Adding a negative number is the same as subtracting the positive number.

4. What Does It Mean to Subtract Vectors?

Subtracting a vector essentially means finding the vector that, when added to the second vector, results in the first vector. This can be visualized as reversing the direction of the vector being subtracted and then adding it to the other vector.

How to Subtract Vectors

One efficient way to subtract vectors is to add the negative of the vector. This approach uses the concept that subtracting a vector is the same as adding its opposite.

Steps for Subtracting Vectors:

  1. Find the Negative of the Vector:
  • To subtract a vector, first find its negative by changing the signs of both its components (top and bottom).
infoNote

example, if a=(42)a=\begin{pmatrix} 4 \\ -2 \end{pmatrix} , then the negative of aa is a=(42)-a=\begin{pmatrix} -4 \\ 2 \end{pmatrix} .

  1. Add the Negative Vector:
  • Subtracting vector qq from vector pp (i.e., pqp−q) is the same as adding the negative of qq to pp.
  • Use the following equation:
pq=p+(q)p−q=p+(−q)

Worked Example:

infoNote

Example

Subtracting Vectors pp and qq

Given:

p=(24),q=(32)\mathbf{p} = \begin{pmatrix} 2 \\ 4 \end{pmatrix}, \quad \mathbf{q} = \begin{pmatrix} 3 \\ 2 \end{pmatrix}

To find pqp−q:

  1. Find the Negative of qq:
q=(32)-q=\begin{pmatrix} -3 \\ -2 \end{pmatrix}
  1. Add pp and q−q:
  • Add the corresponding components:
Top:2+(3)=:highlight[1]Top: 2+(−3)=:highlight[−1]Bottom:4+(2)=:success[2]Bottom: 4+(−2)=:success[2]
  1. Resultant Vector:
pq=(12)p-q=\begin{pmatrix} -1 \\ 2 \end{pmatrix}
  • This resultant vector indicates a movement of 1 unit to the left and 2 units up.

Visual Representation

Important Note:

  • Direction Reversal: When subtracting, the direction of the vector being subtracted is reversed.
  • Adding the Negative: Subtraction of vectors can always be handled by adding the negative of the vector you wish to subtract.

5. What Does It Mean to Multiply a Vector?

When you multiply a vector by a scalar, you are scaling the vector. This means you are making the vector longer or shorter depending on the scalar value:

If the scalar is positive, the direction of the vector remains the same.

If the scalar is negative, the direction of the vector reverses.

How to Multiply a Vector

Multiplying a vector by a scalar is straightforward. You simply multiply both the top and the bottom numbers (components) of the vector by the scalar.

Steps for Multiplying Vectors:

  1. Multiply the Top Number:
  • The top number represents the horizontal movement. Multiply this by the scalar.
  1. Multiply the Bottom Number:
  • The bottom number represents the vertical movement. Multiply this by the scalar.

Worked Examples: Multiplying Vectors by a Scalar

infoNote

Example 1: Multiplying Vector pp by 22 Given:

p=(22)p=\begin{pmatrix} 2 \\ 2 \end{pmatrix}

To find 2p2p:

Multiply the Top Number:

2×2=:success[4]2×2=:success[4]

Multiply the Bottom Number:

2×2=:success[4]2×2=:success[4]

Resultant Vector:

2p=(44)2p=\begin{pmatrix} 4 \\ 4 \end{pmatrix}
  • This means that the vector pp has been scaled up by 2, resulting in a movement of 4 units right and 4 units up.
infoNote

Example 2: Multiplying Vector qq by 33 Given:

q=(32)q=\begin{pmatrix} 3 \\ 2 \end{pmatrix}

To find 3q3q:

Multiply the Top Number:

3×3=:success[9]3×3=:success[9]

Multiply the Bottom Number:

3×2=:success[6]3×2=:success[6]

Resultant Vector:

3q=(96)3q=\begin{pmatrix} 9 \\ 6 \end{pmatrix}
  • The vector qq is now scaled by 3, giving a movement of 9 units right and 6 units up.
infoNote

Example 3: Multiplying Vector rr by 4-4 Given:

r=(12)r=\begin{pmatrix} 1 \\ 2 \end{pmatrix}

To find 4r−4r:

Multiply the Top Number:

4×1=:highlight[4]−4×1=:highlight[−4]

Multiply the Bottom Number:

4×2=:highlight[8]−4×2=:highlight[−8]

Resultant Vector:

4r=(48)-4r=\begin{pmatrix} -4 \\ -8 \end{pmatrix}
  • Here, the vector rr has been scaled by -4, reversing its direction and resulting in a movement of 4 units left and 8 units down.

Visual Representation

Important Note:

Scaling and Direction: Positive scalars stretch the vector in the same direction, while negative scalars reverse the direction.

Consistency: Always apply the scalar to both components (top and bottom) of the vector.


6. What is a Linear Combination of Vectors?

A linear combination of vectors involves multiplying each vector by a scalar (a number) and then adding or subtracting the resulting vectors. This allows us to combine several vectors into a single vector.

How to Calculate Linear Combinations

To find a linear combination, follow these steps:

  1. Multiply each vector by its corresponding scalar:
  • Multiply both the top and bottom components of the vector by the scalar.
  1. Add or subtract the vectors:
  • Combine the vectors by adding or subtracting their corresponding components.

Worked Examples: Linear Combinations of Vectors

infoNote

📑Example: Given Vectors a=(35),b=(42),c=(12)\mathbf{a} = \begin{pmatrix} 3 \\ 5 \end{pmatrix}, \quad \mathbf{b} = \begin{pmatrix} -4 \\ 2 \end{pmatrix}, \quad \mathbf{c} = \begin{pmatrix} -1 \\ -2 \end{pmatrix}

Problem (a): Calculate 4a+3b+c4a+3b+c

  1. Multiply each vector by the scalar:
4a=4×(35)=(1220)4\mathbf{a} = 4 \times \begin{pmatrix} 3 \\ 5 \end{pmatrix} = \begin{pmatrix} 12 \\ 20 \end{pmatrix}3b=3×(42)=(126)3\mathbf{b} = 3 \times \begin{pmatrix} -4 \\ 2 \end{pmatrix} = \begin{pmatrix} -12 \\ 6 \end{pmatrix}c=(12)\mathbf{c} = \begin{pmatrix} -1 \\ -2 \end{pmatrix}
  1. Add the vectors:
  • Add the corresponding components:
Top:12+(12)+(1)=:highlight[1]Top: 12+(−12)+(−1)=:highlight[−1]Bottom:20+6+(2)=:success[24]Bottom: 20+6+(−2)=:success[24]
  1. Resultant Vector:
4a+3b+c=(124)4a+3b+c=\begin{pmatrix} -1 \\ 24 \end{pmatrix}

Problem (b): Calculate 2a5b2c2a−5b−2c

  1. Multiply each vector by the scalar:
2a=2×(35)=(610)2\mathbf{a} = 2 \times \begin{pmatrix} 3 \\ 5 \end{pmatrix} = \begin{pmatrix} 6 \\ 10 \end{pmatrix}5b=5×(42)=(2010)5\mathbf{b} = 5 \times \begin{pmatrix} -4 \\ 2 \end{pmatrix} = \begin{pmatrix} -20 \\ 10 \end{pmatrix}2c=2×(12)=(24)2\mathbf{c} = 2 \times \begin{pmatrix} -1 \\ -2 \end{pmatrix} = \begin{pmatrix} -2 \\ -4 \end{pmatrix}
  1. Subtract the vectors:
  • Subtract the corresponding components:
Top:6(20)(2)=6+20+2=:success[28]Top: 6−(−20)−(−2)=6+20+2=:success[28]Bottom:1010(4)=1010+4=:success[4]Bottom: 10−10−(−4)=10−10+4=:success[4]
  1. Resultant Vector:
2a5b2c=(284)2a−5b−2c=\begin{pmatrix} 28 \\ 4 \end{pmatrix}

Important Note:

  • Care with Signs: Be especially careful with negative signs when multiplying and adding/subtracting vectors.
  • Scalar Multiplication: Always multiply each component of the vector by the scalar before adding or subtracting.

7. Vectors in Geometry

infoNote

📑Example: Describing Routes in a Regular Hexagon

Consider the regular hexagon ABCDEFABCDEF with vectors aa and bb as shown:

  • Vector aa: Represents the vector from AA to BB.
  • Vector bb: Represents the vector from BB to CC.

We'll describe the routes FCFC, DADA, and EBEB in terms of these vectors.


Worked Examples

infoNote

Example

(i) Describing FC\overrightarrow{FC}

  • Route: The best way to go from FF to CC is straight across the middle, because we know each horizontal line in the hexagon is the same length.
  • Calculation:
FC=:success[2a]\overrightarrow{FC}=:success[2a]

(ii) Describing DA\overrightarrow{DA}

  • Route: It might be tempting to go directly from DD to AA, but that route isn't known. Instead, we'll need to go the opposite way along the given vector aa.
  • Calculation:
DA=:highlight[2b]\overrightarrow{DA}=:highlight[-2b]

(iii) Describing EB\overrightarrow{EB}

  • Route: Directly across the middle looks good, but again, that route isn't defined by known vectors. Instead, we must take the longer route:

  • First, go from EE to FF using vector bb.

  • Then from FF to AA using vector a−a.

  • Finally, from AA to BB using vector aa.

  • Calculation:

EB=EF+FA+AB\overrightarrow{EB} = \overrightarrow{EF} + \overrightarrow{FA} + \overrightarrow{AB} \\ EB=b+(a)+a\overrightarrow{EB} = \mathbf{b} + (-\mathbf{a}) + \mathbf{a} \\ EB=ba+a=b=:success[2a2b]\overrightarrow{EB} = \mathbf{b} - \mathbf{a} + \mathbf{a} = \mathbf{b} = :success[2\mathbf{a} - 2\mathbf{b}]

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