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12 cards from this deck
Hook audience & establish mood/atmosphere
Provide final impression & satisfying conclusion
Opening creates promises, ending delivers on them
Character information & emotions immediately
Specific mood or atmosphere
Jump to moment of crisis/confusion
Introduce threat/peril from the start
Similes & alliteration
'It was all a dream' or 'then I woke up'
Match overall tone & style of story
Should be carefully crafted & purposeful
What feeling to leave readers with
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