Media Influences on Aggression (OCR A-Level Psychology): Flashcards

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The Effects of Computer Games on Aggression
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Cultivation Theory (Gerbner 1969)

Extensive media exposure distorts reality perception

Mean World Syndrome

Cognitive bias: world perceived as more dangerous than it is

Cultivation theory: belief from regular gaming

World is more violent and hostile

White (2012) on reversing distorted perceptions

Real-life interactions with diverse groups help correct them

Williams (2006) finding on violent games

1 month of play altered perceptions of real-world dangers

Fox & Potocki (2015) sample size

351 adults

Desensitisation (gaming context)

Repeated violent game exposure reduces sensitivity to violence

Physiological desensitisation signs

Lower heart rate, less adrenaline

Brockmyer (2021) conclusion

Violent games increase desensitisation, may increase aggression

Carnagey et al. (2007) finding

Violent gamers had lower physiological responses to violence

Cantor (2003) linked desensitisation to what?

Mass shootings

Strength: theories can guide what?

Intervention strategies like CBT to reduce aggression

Gao et al. (2017) finding on empathy

No difference in empathy brain activity between gamers/non-gamers

Cultivation theory weakness re: individual factors

Doesn't account for individual differences in susceptibility

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