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15 cards from this deck
Categories telling computer what kind of data to store & how much memory is needed
Integer, Real, Boolean, Character, String
Whole numbers (positive, negative, or zero), no decimal points
Counting, scores, ages, quantities without fractional parts
Numbers that include decimal points or fractions
Measurements, prices, percentages, fractional calculations
Only True or False
Storing condition results, tracking yes/no situations
Single letter, number, symbol, or space (needs quotation marks)
Collection of characters grouped together (needs quotation marks)
Character holds exactly one item, string holds multiple
Labeled container holding data that can change during program
Letters, numbers, and underscores
A number
Like variable but value cannot change once assigned
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