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13 cards from this deck
Breaking large programs into smaller, manageable subroutines that handle specific tasks
Separate modules that handle specific tasks within a program
Variables created inside a subroutine with local scope (only exist within that subroutine)
When variables only exist within their specific subroutine and cannot be accessed from outside
Write code once as a subroutine, then call it whenever needed
Each subroutine has clear purpose, making code easier to read, understand, and fix
Test subroutines individually; debugging easier as problems are isolated
Same subroutine can be used in multiple different programs
A subroutine that performs a task and returns a value
A subroutine that performs an action but doesn't return a value
Functions return values; procedures don't return anything
Different programmers can work on different subroutines simultaneously
Problems are isolated to specific subroutines, making debugging easier
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