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14 cards from this deck
Extensive media exposure distorts reality perception
Cognitive bias: world perceived as more dangerous than it is
World is more violent and hostile
Real-life interactions with diverse groups help correct them
1 month of play altered perceptions of real-world dangers
351 adults
Repeated violent game exposure reduces sensitivity to violence
Lower heart rate, less adrenaline
Violent games increase desensitisation, may increase aggression
Violent gamers had lower physiological responses to violence
Mass shootings
Intervention strategies like CBT to reduce aggression
No difference in empathy brain activity between gamers/non-gamers
Doesn't account for individual differences in susceptibility
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