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13 cards from this deck
Main reason why a text was created/what author hopes to achieve
Argue/persuade, advise, inform, entertain
To change reader's mind or get them to agree with a viewpoint
Editorials, political speeches, adverts, opinion pieces
To guide through a process or give useful info to help
To increase knowledge/understanding about a topic
Textbooks, encyclopaedias, news reports, educational websites
To provide enjoyment and engage readers emotionally
Novels, short stories, comedy sketches, magazine features
Many texts combine several purposes, not just one
Look at language choices, tone, and overall approach
Usually makes purpose clear; deals with real-world topics
Entertainment is obvious, but may have additional goals
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