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10 cards from this deck
Arranging data in a specific sequence/order
Compares adjacent elements, swaps if in wrong order
Larger values 'bubble up' to one end
Largest value moves to correct position at end
Tracks if swaps occurred; allows early termination
Divide & conquer: split to singles, merge back sorted
When a subroutine calls itself
Repeatedly halves lists, reducing comparisons needed
Bubble works in-place; merge needs extra memory
Bubble: small/limited memory; Merge: large data
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