Momentum (AQA A-Level Further Maths): Revision Notes
Impulses
Introduction
When forces act on objects, they change the object's momentum. Impulse is a way to measure this change, particularly useful when dealing with collisions or impacts where forces act for short periods of time. Understanding impulses helps us analyse situations ranging from car crashes to sports impacts.
What is impulse?
Impulse is the change in momentum of an object when a force acts on it over a period of time.
When a constant force F acts on an object for time , the impulse I is given by:
Since force causes a change in momentum, impulse can also be expressed as:
where:
- is the mass of the object
- is the final velocity
- is the initial velocity
Critical Concept: Vector Quantities
Impulse I, force F, velocity v, and initial velocity u are all vector quantities, meaning they have both magnitude and direction. You must account for direction by using positive and negative signs in calculations. Failing to track signs correctly is one of the most common errors in impulse problems.
The impulse equation
The fundamental equation for impulse combines force, time, and momentum change:
This equation tells us that:
- The impulse equals the force multiplied by the time it acts
- The impulse also equals the change in momentum
- Both expressions are equivalent and can be used interchangeably
Connection to Newton's Second Law
This relationship derives directly from Newton's second law of motion. Newton's second law states:
This shows that force equals mass times the rate of change of velocity. The impulse equation follows naturally from this fundamental principle.
Different types of forces
Forces can behave in different ways during an interaction, affecting how we calculate impulse. Understanding these scenarios helps you choose the appropriate method.
Large force, short time
In a collision, the force F can be very large but acts for a very small time . Despite the short duration, significant momentum changes occur. Examples include:
- A bat striking a ball
- A car crash
- A hammer hitting a nail
- An explosion
Constant force over time
When a force remains constant over a period, such as a jet of water hitting a fixed surface, the basic impulse equation applies directly. The force doesn't change during the interaction period, making calculations straightforward.
Variable force
When a force varies with time, we must use calculus to find the impulse. The force changes continuously throughout the interaction period, requiring integration to calculate the total impulse.
Variable forces and calculus
When the force varies with time, we cannot simply multiply force by time. Instead, we must integrate the force over the time interval:
Since force relates to the rate of change of velocity through Newton's second law, we can write:
Substituting this into the integral:
Universal Principle
This confirms an important principle: in all cases, impulse equals the change in momentum, regardless of whether the force is constant or variable. The mathematics always leads back to the same fundamental relationship.
Worked Example 1: Ball and Bat Collision
Problem: A ball of mass 0.2 kg moves with velocity m s horizontally towards a bat. The bat strikes it, reversing its direction, and the ball moves away at m s.
Find:
a) The impulse of the bat on the ball
b) The impulse of the ball on the bat
Solution:
Step 1: Apply the impulse equation for the ball.
We use:
Taking the positive direction to the right:
- Initial velocity: m s (moving left, hence negative)
- Final velocity: m s (moving right, hence positive)
- Mass: kg
The impulse of the bat on the ball is 4.0 Ns to the right.
Step 2: Apply Newton's third law.
Newton's third law states that forces (and impulses) between two interacting objects are equal in magnitude but opposite in direction.
The impulse of the ball on the bat is 4.0 Ns in the opposite direction (to the left).
Exam tip: Always check your signs carefully. The change from to m s represents a large momentum change because the ball reverses direction.
Worked Example 2: Water Striking a Wall
Problem: Water flows horizontally from a pipe with cross-sectional area m at a speed of m s. It strikes a fixed vertical wall.
Find the force F on the wall. (Density of water = kg m)
Solution:
Step 1: Calculate the mass of water hitting the wall per second.
Volume of water per second = cross-sectional area speed
Mass per second = volume density
Step 2: Use the impulse equation to find the constant force.
The impulse equation is:
Consider a time period of second:
- Initial velocity of water: m s (towards wall)
- Final velocity: m s (water stops at wall)
- Mass in 1 second: kg
The negative sign indicates the force on the water opposes its initial motion (the wall pushes back).
Step 3: Apply Newton's third law.
The force exerted by the wall on the water is N (opposing the water's motion).
By Newton's third law, the force exerted by the water on the wall is equal and opposite:
Force on the wall = 4500 N
Note: All the water's momentum is destroyed on impact. The water arrives with momentum and leaves with zero momentum in the horizontal direction.
Worked Example 3: Particle with Variable Force
Problem: A particle of mass 2 kg has an initial velocity of m s. It experiences a force newtons for 3 seconds, where .
Find its speed after 3 seconds.
Solution:
Step 1: Calculate the impulse using integration.
Since the force varies with time, we must integrate:
Integrating term by term:
Evaluating at the limits:
Step 2: Use the impulse equation to find the final velocity.
Now we have the total impulse, we can find the velocity change:
The final speed is 7.5 m s
Exam tip: When forces vary with time, always use integration to find impulse. Don't try to use with a variable force.
Worked Example 4: Ball Impacting a Plane
Problem: A 2 kg ball with velocity u = i j m s impacts a smooth plane that is parallel to the -axis. The coefficient of restitution .
Calculate:
a) The final velocity v = i j of the ball
b) The impulse I of the plane on the ball
Solution:
Step 1: Understand the situation.
The ball approaches with:
- Horizontal component: m s (parallel to the plane)
- Vertical component: m s (towards the plane, downwards)
Since the plane is smooth, there is no friction. This means there's no impulse component parallel to the plane.
Step 2: Find the velocity component parallel to the plane.
With no impulse along the plane, momentum is conserved in the -direction:
The horizontal velocity component remains unchanged.
Step 3: Find the velocity component perpendicular to the plane.
Apply Newton's law of restitution:
The speed of approach perpendicular to the plane is m s (taking magnitude).
The ball bounces back with m s (upwards, positive direction).
The final velocity is v = i j m s
Step 4: Calculate the impulse perpendicular to the plane.
The impulse I acts only perpendicular to the plane (in the -direction).
Using the impulse equation in the -direction:
The impulse is 12 Ns in the positive -direction.
As a vector: I = j Ns
Exam tip: For smooth surfaces, remember that momentum is conserved parallel to the surface because there's no impulse component in that direction.
Problem-solving strategy for impulses
Systematic Approach to Impulse Problems
When tackling impulse problems, follow this structured approach:
1. Draw and label a diagram showing:
- The object at initial, during, and final positions
- All velocities with clear direction indicators
- The impulse or force acting
- A coordinate system with clearly labelled axes
2. Consider the situation and explain your strategy:
- Identify whether momentum is conserved in any direction
- Determine if forces are constant or variable
- Note any special conditions (smooth surfaces, coefficient of restitution, etc.)
- State which equations you'll use and why
3. Write and solve equations systematically:
- Use for constant forces
- Use for variable forces
- Apply Newton's laws (2nd and 3rd) where appropriate
- Keep track of vector directions throughout
- Solve step-by-step for the required values
Exam tips and common pitfalls
Direction and Signs
- Always check the direction of velocities – negative signs are crucial in impulse calculations
- Establish a positive direction at the start and stick to it throughout
- Remember that reversing direction changes the sign of velocity
Newton's Laws
- Newton's third law: When two objects interact, impulses are equal in magnitude but opposite in direction
- For smooth surfaces, there is no impulse component parallel to the surface (momentum conserved in that direction)
Forces and Time
- When forces vary with time, you must integrate to find impulse – don't use
- For constant forces over time, is the quickest method
Units and Calculations
- Impulse is measured in newton-seconds (Ns), which equals kg m s
- Check your units throughout to catch errors early
- Show your working clearly – examiners award method marks even if your final answer is incorrect
Common Mistakes to Avoid
- Forgetting to account for direction (especially when velocity reverses)
- Using when force varies with time
- Not applying Newton's third law when finding reaction impulses
- Mixing up components when dealing with 2D collisions
Key Points to Remember
- Impulse equals change in momentum:
- For constant forces:
- For variable forces: Use integration:
- All vector quantities: Impulse, force, velocity, and momentum all have direction – signs matter!
- Newton's third law applies: Impulses between two interacting objects are equal in magnitude but opposite in direction