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10 cards from this deck
Keeping data and code together within the same object
Blueprint/template defining properties and methods of objects
Specific instance of a class with unique data values
Can add features but cannot delete what's been inherited
Method from base class can be redefined in subclasses
Subclass implements its own version of inherited method
Process of creating an actual object from a class definition
Special subroutine that initialises object with start values
Contained objects cannot exist if container is destroyed
Contained objects can exist independently of container
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