Linear Programming and Game Theory 1 (AQA A-Level Further Maths): Flashcards
📚Flashcards
Practise the cards
10 cards from this deck
ShowHide
Practise the cards
10 cards from this deck
DeCO mnemonic in LP
DeCO mnemonic in LP
Decision vars, Constraints, Objective function
Decision variables in LP
Decision variables in LP
Quantities that can be varied in the problem
Constraints in LP
Constraints in LP
Limitations on decision variable values, expressed as inequalities
Objective function in LP
Objective function in LP
Quantity to be optimised (max or min)
Non-negativity constraints
Non-negativity constraints
, etc. (negative quantities don't make sense)
Feasible region
Feasible region
Set of all points satisfying all constraints simultaneously
Vertex Victory principle
Vertex Victory principle
Optimal solution occurs at a vertex of feasible region
Solid vs dotted boundary lines
Solid vs dotted boundary lines
Solid for or , dotted for or
Objective line direction for max vs min
Objective line direction for max vs min
Max: away from origin; Min: toward origin
Shade out technique
Shade out technique
Shade regions that do NOT satisfy constraints
