Vectors 2 (AQA A-Level Further Maths): Revision Notes
Finding Distances 2
This section builds on your understanding of vectors in 3D space. You will learn techniques for finding where lines meet planes, calculating the shortest distance from a point to a plane, determining distances between skew lines, and finding reflections of points in planes.
These distance calculations are fundamental skills in 3D vector geometry. Each technique uses the concept of perpendicular lines and planes, combined with parametric equations and vector operations. Understanding these methods will help you solve complex spatial problems.
Finding the intersection of a line and a plane
The key principle
A line will intersect any given plane unless the line and the plane are parallel. This is an important geometric fact that underpins all intersection problems.
When a line and plane are not parallel, there is exactly one point of intersection where they meet. Finding this point requires solving simultaneous equations involving the parametric forms.
Method for finding the intersection point
To locate where a line meets a plane, follow this process:
- Take the equation of the line and substitute it into the equation of the plane
- Solve the resulting equation to find the value of the scalar parameter
- Substitute this parameter value back into the line equation to find the coordinates of the intersection point
This method works regardless of whether the plane is given in vector form or Cartesian form.
Worked Example: Intersection with parametric plane
Question: Find the point of intersection between the line with equation and the plane with equation .
Solution:
At the point of intersection, we can equate the two expressions:
Now consider each component separately:
i-component:
j-component: , which simplifies to
Subtracting the first equation from the second gives:
This can be rearranged to:
k-component:
Substitute :
Now solve together with :
Substituting :
Therefore and .
Substitute into the equation of the line:
Answer: The point of intersection is (-3, -5, 1).
Worked Example: Intersection with Cartesian plane
Question: Find the point of intersection between the line with equation and the plane with equation .
Solution:
From the line equation, we can write the coordinates in terms of :
Substitute these into the plane equation:
Now substitute back into the line equation:
Answer: The point of intersection is (-2, 6, -10).
Finding the shortest distance from a point to a plane
The key principle
The shortest distance from a point to a plane is always along a line perpendicular to the plane. This means we need to find where a perpendicular line from the point meets the plane.
Imagine a plane with equation and a point . The shortest distance from to the plane is perpendicular to the plane, so we need the length of where is the point on the plane closest to .
Method for finding the shortest distance
Follow these steps to calculate the perpendicular distance:
- Identify the normal vector to the plane
- Write the equation of the line through point with direction vector :
- Find where this line intersects the plane to locate point
- Calculate the distance
The parameter represents how far along the perpendicular line you need to travel from point to reach the plane. The actual distance is found by calculating the magnitude of .
Worked Example: Distance from point to plane
Question: Find the shortest distance from the plane with equation to the point .
Solution:
The normal vector to the plane is .
The equation of the line through perpendicular to the plane is:
At point where the line meets the plane:
Expanding the dot product:
Wait, let me recalculate this more carefully. We have:
The position vector of is:
The vector is:
This is just where .
The magnitude is:
Answer: The shortest distance from point P to plane Π is units.
Key observation: Notice that the distance was given by where is the parameter value at the point of intersection.
Finding the distance between skew lines
The key principle
Skew lines are lines that do not intersect and are not parallel. They exist in different planes. To find the distance between them, we use the fact that skew lines lie on parallel planes.
Think of skew lines as existing on two parallel sheets of paper. The shortest distance between the lines is the perpendicular distance between these parallel sheets. This is why we construct parallel planes containing each line.
The shortest distance between two skew lines is the perpendicular distance between the parallel planes that contain them.
Method for finding the distance between skew lines
For two skew lines with equations and :
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Find the normal vector perpendicular to both lines using the vector product:
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Find the parallel planes on which the lines lie using and
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Calculate the distance of each plane from the origin using
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Find the distance between the planes by adding or subtracting the two distances (depending on which side of the origin each plane lies)
Always check whether the planes are on the same side or different sides of the origin by looking at the signs of the scalar products. If they have opposite signs, add the distances; if they have the same sign, subtract them.
Worked Example: Distance between skew lines
Question: Find the shortest distance between the lines and with equations and .
Solution:
Step 1: Find the normal vector using the vector product:
Step 2: Find the equation of the plane containing :
The distance of from the origin is:
Step 3: Find the equation of the plane containing :
The distance of from the origin is:
Step 4: Since the planes are on different sides of the origin (one has , the other ), we add the distances:
Answer: The shortest distance between the lines is units.
Finding the reflection of a point in a plane
The key principle
When a point is reflected in a plane, the image and the object are equidistant from the plane. The line joining the point and its image is perpendicular to the plane.
The reflection (or image) of a point in a plane is always found along the perpendicular line through that point. The plane acts as a mirror, and the distance from the original point to the plane equals the distance from the plane to the reflected point.
Method for finding the reflection
To find the image of a point reflected in a plane:
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Find a normal vector to the plane (often using the vector product of the direction vectors in the plane)
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Write the equation of the line perpendicular to the plane passing through point :
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Find the value of where this line intersects the plane
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Double the value of and substitute back into the line equation to find the position vector of the image
The doubling works because if the intersection point is at parameter , then the image is at parameter (the intersection is the midpoint between and ). This is a key insight that makes the calculation straightforward.
Worked Example: Reflection of a point
Question: Find the image of the point in the plane .
Solution:
Step 1: Find the normal vector using the vector product:
Step 2: The equation of the line through perpendicular to the plane is:
Step 3: At the intersection point, this line equation equals the plane equation:
Comparing components:
i-component: gives ... (1)
j-component: ... (2)
k-component: ... (3)
From equation (1), . Substituting into equation (2):
Substituting and into equation (3):
Step 4: The image is at parameter :
Answer: The coordinates of the image are .
Key insight: Remember to double the parameter value to find the reflection. The intersection point is the midpoint between the original point and its image.
Key Points to Remember:
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A line intersects a plane unless they are parallel. Find the intersection by substituting the line equation into the plane equation and solving for the parameter.
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The shortest distance from a point to a plane is perpendicular to the plane. Create a line through the point with direction vector equal to the plane's normal, find where it meets the plane, then calculate the distance.
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Skew lines lie on parallel planes. Find the distance between skew lines by:
- Finding a common normal using the vector product
- Determining the parallel planes
- Calculating each plane's distance from the origin
- Adding or subtracting these distances based on which side of the origin they lie
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Reflections preserve distance from the plane. To reflect a point: find the normal to the plane, write the perpendicular line through the point, locate the intersection, then double the parameter value.
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Key formula for distance: When a line meets a plane, the distance from point to the plane is where is found by substitution.