Bastian et al. (2012) Cyber Dehumanisation (Edexcel A-Level Psychology): Quizzes
📚Quizzes
Practise the questions
10 questions from this quiz
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Practise the questions
10 questions from this quiz
Who conducted the cyber-dehumanisation study in 2012?
Who conducted the cyber-dehumanisation study in 2012?
Bastian, Jetten, & Radke
How many participants were in Study 1?
How many participants were in Study 1?
106 undergraduates
Which violent game was used in Study 1?
Which violent game was used in Study 1?
Mortal Kombat
What was the mean self-humanity score in the violent game condition in Study 1?
What was the mean self-humanity score in the violent game condition in Study 1?
3.74
How long did participants play games in Study 1?
How long did participants play games in Study 1?
15 minutes
Why was a dividing wall used between players in Study 1?
Why was a dividing wall used between players in Study 1?
To ensure ratings based on game only
How did Study 2 differ from Study 1 in terms of player interaction?
How did Study 2 differ from Study 1 in terms of player interaction?
Used co-operative play not competitive
What did Study 2 find about dehumanisation when the other person is a co-perpetrator?
What did Study 2 find about dehumanisation when the other person is a co-perpetrator?
It did not affect others' humanness
What might repeated exposure to violent gaming cause according to the conclusions?
What might repeated exposure to violent gaming cause according to the conclusions?
More permanent changes in perception
What is a key weakness regarding the sample?
What is a key weakness regarding the sample?
Gender bias with majority women
