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10 cards from this deck
Model with limited states, changes state based on inputs
Countable, limited number of possible states
Circles with state name/identifier inside
Arrows between states, labelled with input causing transition
Arrow from nowhere pointing to initial state
Double circle around the state
Input, Current state, Next state
FSM that produces outputs based on state and input
Transition keeping machine in same state
State where any input keeps machine in that state
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