Finite State Machines (AQA A-Level Computer Science): Flashcards

📚Flashcards
Finite State Machines
Sign up to keep revising.Create a free account to study more flashcards and track your progress.

Practise the cards

10 cards from this deck

Show

Finite state machine (FSM)

Model with limited states, changes state based on inputs

Meaning of 'finite' in FSM

Countable, limited number of possible states

States in state transition diagrams

Circles with state name/identifier inside

Transitions in state transition diagrams

Arrows between states, labelled with input causing transition

Start state representation in diagram

Arrow from nowhere pointing to initial state

Accepting state representation in diagram

Double circle around the state

Columns in state transition table

Input, Current state, Next state

Mealy machine

FSM that produces outputs based on state and input

Self-loop in FSM

Transition keeping machine in same state

Trap state

State where any input keeps machine in that state

Join 100,000+ A-Level students studying Flashcards with us.

Select your subjects, and get access to A+ resources today.