Graphical Inequalities (Edexcel GCSE Maths): Flashcards

📚Flashcards
Graphical inequalities
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Practise the cards

13 cards from this deck

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Main technique for graphical inequalities

Shading specific regions

Number of steps in graphical inequality method

Four

Step 1 for graphical inequalities

Convert inequalities to equations

What converting inequality to equation creates

Boundary line

Line type for << or >>

Dotted line

Line type for leqleq or geqgeq

Solid line

Dotted line meaning

Boundary not included in solution

Solid line meaning

Boundary included in solution

Step 3 for graphical inequalities

Test points to find which side to shade

Preferred test point

Origin (0,0)(0, 0)

Why use origin (0,0)(0, 0) as test point

Makes calculations simple

Step 4 for graphical inequalities

Shade region where all inequalities overlap

Exam alternative to shading

Labelling the region

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