Designing a Game (Grade 11 NSC Matric Life Orientation): Flashcards

📚Flashcards
Designing a Game
Sign up to keep revising.Create a free account to study more flashcards and track your progress.

Practise the cards

10 cards from this deck

Show

Origins of many games we play today

Indigenous, community, or playground activities

What every game needs

A specific aim or objective

Best type of rules for games

Short and easy to follow

Foundation of good game design

Safety and fair play

Typical class size for game design

45-50 learners

Duration of a PE class

One hour including warm-up and cool-down

Warm-up duration

5 minutes

Cool-down duration

5 minutes

Four purposes of rules in games

Explanation, protection, fair play, structure

How often Movement Performance is assessed per term

Twice - weeks 1-4 and weeks 5-7

Join 100,000+ NSC Matric students studying Flashcards with us.

Select your subjects, and get access to A+ resources today.